Introduction to Lens Effects Theory & Methodology 100% 1.73K Views 4 Likes CAMERA ATTRIBUTESHIGHLIGHTS 0 Comments 00:00 – Introduction 01:05 – Theory 02:05 – Depth haze 04:25 – Defocus 07:20 – Lens distortion 09:08 – Bloom 10:50 – Chromatic Aberration 12:45 – Halation 14:08 – Grain/Noise (Visited 1,728 times, 1 visits today) Show more PREV Tangent Space Normals Utilities August 27, 2020 NEXT How to use normals in your Nuke compositing Work to relight CG August 27, 2020 You might be interested in 0 Bespoke Detail Enhancement | Nuke Copycat Tutorial April 9, 2023 1 Create Particle Brushstrokes using Nuke’s Blinkscript January 6, 2023 1 Intro to UnrealReader for Nuke July 6, 2022 0 Vector Blur / Vector generator December 8, 2021 1 UV space with Projections in Nuke September 9, 2021 3 Nuke Tutorial Series (Practical SFX, Lighting, Script Overview) September 9, 2021 0 Nuke 13.0 CopyCat in the Wild July 20, 2021 1 Simulating Physically Accurate Depth of Field in Nuke July 20, 2021