CAMERA ATTRIBUTES8 Videos

Simulating Physically Accurate Depth of Field in Nuke

A discussion of lenses and optics, and how they affect depth of field behavior in an image. We talk about depth channels, what they are and how they work. How depth of field can be simulated in Nuke with the ZDefocus tool. We also demonstrate the OpticalZDefocus gizmo, which is a tool for generating physically […]

Add Realistic Chromatic Aberration to Your CG Composites

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Nuke ZDefocus Tutorial

I blog here: www.JoeRaasch.com I teach here: www.SenecaVFX.com Nuke 7 added a new tool to create defocus effects on to your images, zDefocus. This video goes over: -The difference between a defocus and a blur -Older tools in Nuke that create defocus effects: Convolve and Defocus -The new zDefocus tool. -How would you apply this […]

Creating Lens Flares in Nuke

I blog here: www.joeraasch.com I teach compositing here: www.senecavfx.com This tutorial examines lens flares in Nuke. First, I go through the gizmos that you can download and install into Nuke to create lens flares. Then we examine the ‘Flare’ tool in Nuke, going into detail ​looking at the individual controls. Finally, we’ll construct a lens […]

PgBokeh and DOF Tutorial: Part 1

In Part 1 we discuss what attributes effect depth of field. Link to Jed Smith’s awesome DOF introduction video: Another great video explaining Depth of Field by Filmmakers IQ: Link to my youtube video on installing NuBridge: Link to Pellegrine Labs (PG Bokeh for purchase): Bokeh

How to solve Depth of Field edge problems in Nuke

Please support my channel at Patreon: https://www.patreon.com/hugosdesk This week, on Ep 01: You just have to be better…. at Depth of Field in Nuke. Here are the files in the video: https://www.dropbox.com/s/owcr0srpyqhy2gl/01_Depth_Field_Nuke.zip?dl=0 Every week I will present a Tutorial for Visual Effects in under 5 min, Under 5 min you say? Well we all tired […]

Introduction to Lens Effects Theory & Methodology

00:00 – Introduction 01:05 – Theory 02:05 – Depth haze 04:25 – Defocus 07:20 – Lens distortion 09:08 – Bloom 10:50 – Chromatic Aberration 12:45 – Halation 14:08 – Grain/Noise